A Story in Motion

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When I first started animating, I thought visuals were everything. I mean, if the drawings look good, that’s enough, right? Wrong. I quickly realized that even a simple animation feels flat without sound. Adding music, effects, and even silence can completely change how a scene makes people feel.

One of the first things I experimented with was background music. Music sets the mood instantly. I watched “Paperman” and noticed how the soft piano made the romantic scenes feel tender and light. I tried adding a similar gentle piano track to a short scene I animated and suddenly the scene felt warm and emotional instead of just “nice drawings.”

Next, I explored sound effects. Even little things, like footsteps, cooking noises, or magical sparkles, make the world feel alive. For practice, I rewatched “Feast”—the short about the dog and his owner—and was amazed at how realistic the cooking sounds made the tiny food animation so engaging. I tried adding sizzling sounds to a scene of pancakes in my own animation, and it instantly gave the scene more energy and life.

The power of silence

A scene from The Blue Umbrella by Pixar Studios

It’s not just about filling space with sound; sometimes silence makes a moment hit harder. Watching “The Blue Umbrella”, I noticed there were quiet pauses where the characters just looked at each other or something small happened. Those silent moments made the audience focus on the subtle emotions and expressions. When I tried it in my own scene—just holding a moment without any sound—I realized the impact was huge.

What I learned from this research

From this research, I’ve learned that sound isn’t an afterthought—it’s a core part of storytelling. Background music sets the tone, sound effects make actions believable, and silence can make emotions resonate. Even in a short animation, thinking about sound from the beginning makes the whole project feel more alive and professional.

How this will help my final project

I’m excited to experiment more with music and sound effects in my animation. I feel like I’ve unlocked a whole new layer of storytelling that goes beyond visuals.

 

Image By Google


When I started learning about animation, I didn’t realise how important camera and cinematography are. At first, I thought camera work only mattered in live-action films, but I quickly understood that animation uses the same techniques. Even though everything is drawn, I still need to think like a filmmaker—deciding what the audience sees and how they see it.

I began by researching different camera angles and shot types. For example, a close-up is used to show a character’s emotions clearly, while a wide shot shows the environment and setting. I also learned about high angles, which make a character look small or weak, and low angles, which can make them look powerful or important. These small choices can completely change how a scene feels.

The Blue Umbrella
The Blue Umbrella is a 2013 computer-animated short film produced by Pixar Animation Studios and distributed by Walt Disney Pictures.
I noticed that the film uses a lot of cinematic camera movements, like slow pans and zooms, to create a romantic and realistic feeling. The close-up shots of the umbrellas almost make them feel like real characters, even though they don’t speak.

Storyboard sketch version of this close-up

In The Blue Umbrella, close-up shots are used to clearly show the character’s emotions. Even though the character is an object, the use of framing, lighting, and small movements helps the audience understand how it feels. This shows how effective close-ups can be in animation.


Wide shot storyboard image
A wide shot shows the environment and setting, helping the audience understand where the scene is taking place. It usually includes the full body of the character along with the background, which gives more context to the story. For example, in The Blue Umbrella, wide shots are used to show the busy city streets, rain, and surrounding objects like buildings and other umbrellas. This helps the audience understand the world the character is in and creates a strong atmosphere.



A zoom is when the camera moves closer to or further away from a subject. I noticed that zooming in is often used during emotional moments, especially to highlight a character’s facial expression. For example, a slow zoom into a character’s face can make a scene feel more intense or personal. On the other hand, zooming out can show isolation or make a character feel small in their environment.

A pan is when the camera moves side to side. This is useful for showing the environment or following a character as they move. I found that pans are often used to reveal new information in a scene, such as introducing another character or showing what is happening around the main subject. It helps the audience stay engaged without cutting to a new shot.

A dolly movement is when the camera physically moves forward or backward through the scene. In animation, this can be created by moving the background layers at different speeds. I learned that a slow dolly movement can make a scene feel more immersive, almost like the audience is moving through the world. It can also be used to build tension or focus attention on something important.

I also researched composition, especially the rule of thirds, which is a simple but effective way to frame a shot. This involves dividing the screen into a grid of nine equal parts and placing important elements along the lines or at the intersections. I noticed that characters are often positioned slightly off-centre instead of directly in the middle. This makes the shot look more natural and visually interesting.




What I have learned from this research:

From this research, I have learned that camera and cinematography are just as important in animation as they are in live-action films. They help tell the story, show emotions, and guide the audience’s focus. I also realised that I don’t need complex camera movements to create a good film—simple shots used effectively can have a strong impact.

How this will help my final project
This will help me plan my scenes more carefully and make my animation more engaging.




When I started learning more about animation, I realised that timing is one of the most important things that makes a scene feel real. At first, I thought animation was mainly about drawing well, but I quickly understood that how things move over time is just as important. Even a simple action can look completely different depending on how fast or slow it happens.

Frame rates matters
I began by researching frame rates, which is basically how many frames are shown per second. Most professional animations use 24 frames per second (fps), which makes movement look very smooth. However, I found out that many animators use 12 fps by drawing fewer frames and showing each one twice. This is called “animating on twos,” and it’s really useful because it saves time while still looking good. This is especially helpful for me since I’m working on my project alone.

Feast
Feast is a 2014 American animated short film produced by Walt Disney Animation Studios and directed by Patrick Osborne.
I noticed that when the dog is eating, the movements are very fast and energetic, which makes the scene feel lively and a bit chaotic. But in more emotional moments, the animation slows down, and the character’s movements become more subtle. This contrast in timing helps show different moods without using dialogue.



Hair Love

I also watched Hair Love - 2019 American animated short film written and co-directed by Matthew A. Cherry, alongside Everett Downing Jr. and Bruce W. Smith. Produced by Sony Pictures Animation and Lion Forge Animation.

In this film, timing is used really well to show personality and emotion. For example, when the father is trying to do his daughter’s hair, his movements are slow and awkward, which makes the scene funny and relatable. Later, the pacing becomes slower and calmer during emotional parts, which helps the audience connect with the characters.

Kitbull

Kitbull is a 2019 animated short film from Pixar Animation Studios, released under its SparkShorts program. Written and directed by Rosana Sullivan.
At the beginning, the characters move slowly and carefully because they are unsure of each other. As they become friends, their movements become quicker and more playful. I found this really interesting because it shows how timing can reflect a character’s feelings and relationships.


Picture by Google
What I have learned from this research:
From this research, I have learned that timing is what truly brings animation to life. Even if the drawings are simple, good timing can make them feel natural and expressive. I also learned that I don’t need to animate everything at a high frame rate—using techniques like animating on twos can save time while still looking effective.

How this will help my final project
Overall, this will help me to understand how to balance quality and practicality in my own animation project. This technique I will certainly use in my fantasy animation project.





Visual Style and Art Direction

The first aspect to examine in an animated short film is the overall visual style. Some films use very simple and minimal designs, while others create highly detailed worlds with complex textures and lighting.

Animation is a powerful storytelling medium that combines art, motion, and sound. Animated short films are especially interesting because they often experiment with different visual styles and creative techniques. By analyzing these styles, I can better understand idea how different animated short films differ from one another.

                                                                   







For example, some romantic fantasy animations use soft color palettes, glowing lighting, and dreamy backgrounds to create an emotional and magical atmosphere. A good example is Your Name, where the use of vibrant skies, detailed cityscapes, and lighting effects helps create a strong emotional connection between the characters and the audience. The visual style enhances the romantic and fantasy elements of the story.

On the other hand, films like Spirited Away use a mix of detailed environments and stylized characters. The rich backgrounds and imaginative world design help build a sense of mystery and magic. Even though the story is complex, the art direction makes it easy for the audience to stay engaged and emotionally connected.

Some animations also use simpler styles but still tell powerful stories. Minimalist designs can focus more on character emotions and movement rather than detailed visuals. This shows that a film does not always need complex graphics to be effective—the key is how the visual style supports the narrative.

Through this analysis, I realized that visual style and art direction are not just about making the animation look good. They play a major role in storytelling by setting the tone, guiding the audience’s emotions, and supporting the overall theme of the film.

Learning Tip

From studying visual styles, I learned that choosing the right art direction is very important for any animation project. The style should match the genre and mood of the story. For example, a romantic fantasy film may benefit from soft lighting, warm colors, and magical elements to create an emotional atmosphere.

I also learned that I don’t always need highly detailed designs to create a strong impact. Even simple visuals can be powerful if they are used effectively. 

How this will help my final project
This helped me become more confident in experimenting with different styles and finding one that suits my own animation project.
Overall, this process improved my understanding of how visuals and storytelling work together, and it will help me make better creative decisions in my future animation project.


I also compared animation styles. 3D animation (like Pixar) is impressive but requires complex software and rendering, which isn’t realistic for my project. Stop-motion looks great but takes too much time and resources. Which obviously leaves me with 2D animation, which I can create in Clip Studio Paint.

Within 2D, I noticed two main approaches: detailed art with shading and backgrounds, or minimalist styles that focus on movement and expression. For a student project, a simpler style seems more manageable, while still giving me room to be creative.

What I have learned

This research made me realize that my film will likely fit into the slice-of-life or fantasy genre, since both work well in short formats and don’t require complicated storytelling. I also decided to stick with a 2D, hand-drawn style because it matches the tools I have and fits the time limit.

How this will help my final project

This will help which animation style I will be using before starting the actual project.
In this case it will be 2D animation which I will be using Clip Studio Paint to create it.


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ABOUT ME

Hi, I'm Sehansa Jayasuriya and I'm a student at Ladies' College , Sri Lanka studying Cambridge media for my A-Levels. This is my journey of learning the ropes of media all presented through this blog.

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